- Is Statecraft building an entirely new platform for our project?
- No. Custom simulations are built on Statecraft’s existing multiplayer platform. Development focuses on translating your system into roles, workflows, interfaces, decisions, dependencies, and consequence logic, with platform extensions added where the approved scope requires them.
- What source material can Statecraft use?
- Projects can begin with curricula, academic research, competition guides, tabletop exercises, training scenarios, operational workflows, datasets, scoring systems, standards, or a structured concept developed with subject-matter experts.
- Does every participant see the same information?
- Not necessarily. Statecraft can give participants different objectives, permissions, resources, relationships, and private information based on their role within the system.
- Can domestic and international systems be connected?
- Yes. Statecraft Labs can use either modeling architecture independently or connect them so domestic decisions affect international conditions and global developments feed back into domestic politics.
- Can standalone simulations connect later?
- Yes, when modular expansion is incorporated into the system blueprint. A partner can begin with one role group or scenario and later add departments, actors, scenarios, or interconnected modules.
- How does Statecraft use machine learning?
- Machine-learning-assisted tools can help Statecraft organize and test large possibility networks and dependencies. Project rules, variables, and consequence logic remain human-authored, partner-approved, and reviewable.
- What is included in hosting and support?
- Statecraft can host the deployed simulation and maintain its underlying software environment. Depending on the agreed plan, services may include participant access, facilitator and administrative tools, platform monitoring, maintenance, security updates, implementation guidance, and technical support. Exact service levels are defined in the statement of work.
- Who owns a custom simulation?
- Custom ownership, hosting, and support terms are defined in each statement of work. Statecraft’s typical model allows partners to retain their pre-existing and project-specific educational content while Statecraft retains its software platform, reusable methods, and core technology.
- How long does a custom project take?
- Timing depends on system complexity, content readiness, software extensions, review cycles, integrations, pilot requirements, and deployment scale. Each engagement receives a milestone-based scope and schedule.
- Can we begin with a simulation blueprint?
- Yes. A blueprint phase can define actors, objectives, information, incentives, resources, decisions, dependencies, consequence logic, technical requirements, and a phased development plan before full implementation begins.
- How much does custom simulation development cost?
- Every project is scoped individually. Cost depends on the number and complexity of roles and scenarios, the depth of decision modeling, participant and facilitator interfaces, integrations, content readiness, testing requirements, and deployment scale. Statecraft defines milestones, acceptance criteria, and commercial terms before development begins.